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Tuesday, 15 October 2013

Terrain visualization with three.js and Oculus Rift

My good colleague, Harald K. Jansson, owns an Oculus Rift headset, and he couldn’t resist creating a virtual reality version of my 3D map of Jotunheimen. It’s very impressive, especially when you know that everything runs in the browser.

If you’re lucky enough to own a Oculus Rift headset you can try yourself by clicking on the image below.



The demo is built using two Oculus plugins:

We’ve also switched from TrackballControls to FirstPersonControls which allows you to fly through the landscape. Mouse navigation is disabled as it didn`t work well with the Oculus control, but you can move around with your keyboard:
  • A / “arrow left”: Move left
  • D / “arrow right”: Move right
  • W / “arrow up”: Move forward
  • S / “arrow down”: Move backward
  • R: Move up
  • F: Move down

The code is avaiable on GitHub. Enjoy!

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